Senior software engineer by trade, maker by obsession. I design, print, machine and photograph — and write it all down. This is the reference layer behind the DIY channel.
A practical introduction to toon shading. We'll build a stylized lighting model and combine it with post-processing to create a classic cartoon rendering effect.
A practical introduction to Numba through a real-world problem: generating heatmap tiles in Python. From data collection to image generation, we'll optimize every step of the pipeline.
Тестовый devlog для проверки
A collaboration, a hardware question, or just comparing notes on printers — the inbox is open.